Outlet Class

An Outlet is a volume free node where water flows out of the system.

An outlet is the only type of open boundary that does not need a boundary condition

An outlet can have a boundary condition (water level/QH), in which case the water can also flow into the system.

The IOutlet extends the IVolumeNode, though it can also be used outside a sewer system, in which case the GroundLevel is set to the BottomLevel. The rest of the IVolumeNode properties are not valid for a non-sewer outlet.

Definition

Namespace: DHI.Mike1D.NetworkDataAccess
Assembly: DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class Outlet : Node, IOutlet, 
	INode, IComparable<INode>, INetworkNode
Inheritance
Object    Node    Outlet
Derived
Implements
INetworkNode, INode, IOutlet, IComparableINode

Constructors

OutletInitializes a new instance of the Outlet class

Properties

GroundLevel Level of ground at the node. Unit: [m] Default: 0
HeadLossParameterSet Head loss parameters for this particular node.
(Inherited from Node)
Id Node textual identification
(Inherited from Node)
PressureReachNodeType Type of pressure reach node, used for pressurized sections of the network. Default: None
(Inherited from Node)
PressureReachTailCrestLevel Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section

Only applicable when PressureReachNodeType is Tail.

Unit: [m]


(Inherited from Node)
XCoordinate X-coordinate Unit: [m] Default: Constants.DOUBLE_DELETE_VALUE
(Inherited from Node)
YCoordinate Y-coordinate Unit: [m] Default: Constants.DOUBLE_DELETE_VALUE
(Inherited from Node)

Methods

CompareToCompares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from Node)
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)
Validate Validate the node
(Inherited from Node)

See Also