It contains methods for getting values of the controlled item and updating the controlled item.
public abstract class ActionSetBase : Action| ActionSetBase | Initializes a new instance of the ActionSetBase class |
| ActivationTime |
Time when action was activated
(Inherited from Action) |
| Control | Function called when the action is implemented. |
| ControllableUpdate | (Inherited from Action) |
| CurrentControlValueGetter | CurrentControlValueGetter is a getter to access the current value of the controlled structure. For ActionPID and ActionChange, the new control value is calculated as a adjustment of the value of the controlled structure. |
| Id |
Id of action
(Inherited from Action) |
| IsActive |
Boolean indicating if action is active
(Inherited from Action) |
| Unit | Unit of action. If defined, the value of the action is converted from this unit to the unit of the engine (EUM base unit) before being applied. |
| Activate |
Called when action is first activated. The state of the action should be initialized here.
(Inherited from Action) |
| Convert | Convert value from Unit to SI (engine) units |
| Deactivate |
Called when this action is deactivated and another action is activated.
(Inherited from Action) |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| Implement |
Implement action, update value of controlled item.
(Inherited from Action) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ReadState |
Read state and apply to module.
Returns true if state was successfully read.
(Inherited from Action) |
| Reset |
Reset the internal state of the action.
(Inherited from Action) |
| Revert | Convert value from SI (engine) units to Unit |
| SetActive |
Set this action as the active one
(Inherited from Action) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Validate |
Validate
(Inherited from Action) |
| WriteState |
Write current state of module
(Inherited from Action) |
| _activationTime | ActivationTime (Inherited from Action) |
| _control | |
| _currentControlValueGetter | |
| _id | Id of action (Inherited from Action) |
| _isActive | IsActive (Inherited from Action) |
| _toSIFactor | |
| _toSIOffset | |
| _unit |