EngineShadowReachDivideAt Method

Overload List

DivideAt(ILocation, EngineNode) Cuts away the piece of the reach that is after location and returns the cut away piece as a new reach. Node is used for connecting the two.
DivideAt(ILocation, EngineNode, IDiagnostics) Divide reach at location, cut away the piece of the reach that is after location and returns the cut away piece as a new reach. node is used for connecting the two.

See Also