EngineNodeVolume Class |
Namespace: DHI.Mike1D.Engine
The EngineNodeVolume type exposes the following members.
Name | Description | |
---|---|---|
EngineNodeVolume |
Default constructor
|
Name | Description | |
---|---|---|
BottomLevel |
Bottom level
(Inherited from EngineNode.)For a junction node (node without volume (in a river setup)), this is set to the smallest bottomlevel of the surrounding reaches. | |
Cover |
Cover on this node
| |
CriticalLevel | Obsolete.
Used in result presentation. Passed directly to the result file.
Unit: [m]
Default: 0
| |
Delh |
The Delh controls the height of the bottom slot
| |
ExternalCoupledArea |
When coupled to an external water level, the effect of changing the water level in the
network model also affects the external water level. By specifying the external coupled area,
the actual water level boundary is modified to take the change in this
external coupled area into account.
(Inherited from EngineNode.)It effectively has a smoothing effect on a coupling. The smaller coupled area, the more smoothing effect is applied. Setting the coupled area to 0 disables the procedure. | |
GroundLevel |
Ground level
(Inherited from EngineNode.)For a junction node (node without volume (in a river setup)), this is not set, having value of MaxValue. | |
HasVolume |
Boolean specifying whether the enginenode has a volume.
(Overrides EngineNodeHasVolume.) | |
HeadLossCalculator |
Head loss calculator
(Inherited from EngineNode.) | |
ID |
Node ID string. (Not associated with the reach ID's)
(Inherited from EngineNode.) | |
InfiltrationCalculator |
Infiltration calculator
(Inherited from EngineNode.) | |
InternalNode |
Returns true if the node is internal, i.e., not a boundary node.
(Inherited from EngineNode.) | |
IsSpillingNode |
Return true is this is node has a spilling cover
| |
Location | Obsolete.
The Location of the node. A node can be placed at more than one
location. This only handles one location. Used for searching for
initial conditions.
(Inherited from EngineNode.) | |
MaxInflowFromSurface |
Maximum inflow from the surface, i.e. rainfall runoff type inflows.
(Inherited from EngineNode.)This is only relevant for sewer type nodes, where the inflow is limited by a surface opening like a sewer grate. | |
NodeMaxInflowReservoir | Node max inflow reservoir (Inherited from EngineNode.) | |
OpenBoundarySubType |
Sub type of open boundary.
(Inherited from EngineNode.) | |
OpenBoundaryType |
Type of open boundary. Check if node is an open boundary using InternalNode
before accessing this property.
(Inherited from EngineNode.) | |
OpenSourceBoundary |
Get the IOpenSourceBoundary for the node. Null when node is an internal node
(not an open boundary node)
(Inherited from EngineNode.) | |
PressureReachNodeType |
This nodes relation to pressurized sections of the network
(Inherited from EngineNode.) | |
PressureReachTailCrestLevel |
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section
(Inherited from EngineNode.)Only applicable when PressureReachNodeType is Tail. | |
ShadowNode |
Returns true if the node is a shadow node, i.e. only representing a node from another domain (MPI)
(Inherited from EngineNode.) | |
XCoordinate |
X coordinate of node
(Inherited from EngineNode.) | |
YCoordinate |
Y coordinate of node
(Inherited from EngineNode.) |
Name | Description | |
---|---|---|
AssignBoundary |
Assign a water level boundary to this node. Only one open boundary type can
be assigned to each node
(Inherited from EngineNode.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetFlowArea |
Calculate the flow area (area perpendicular to flow direction) for a given water level
| |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetStorageArea |
Return the storage area for a given water level
Compared to surface area, storage area takes porosity into account
(Inherited from EngineNode.) | |
GetStorageWidth |
Calculate the storage width for a given water level
| |
GetSurfaceArea |
Return the surface area for a given water level
(Inherited from EngineNode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetVolume |
Calculate volume in node for given water level
| |
IDEquals |
Checks whether the otherId matches this nodes ID.
(Inherited from EngineNode.) | |
Initialize |
Called in Initialize step
(Inherited from EngineNode.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Prepare |
Called in prepare step
(Inherited from EngineNode.) | |
SetHeadloss | Obsolete.
Set head loss calculator, for user defined head loss calculations
(Inherited from EngineNode.) | |
ToString | (Inherited from EngineNode.) | |
UpdateBottomLevelOfStructureReaches |
Update bottom level of all structure reaches connected to the node
to the same bottom level as the node.
(Inherited from EngineNode.) |
Name | Description | |
---|---|---|
_bottomLevel |
Bottom level
(Inherited from EngineNode.) | |
_cover |
Cover on this node
| |
_criticalLevel |
Used in result presentation. Passed directly to the result file.
| |
_delh |
The Delh controls the height of the bottom slot
| |
_groundLevel |
Ground level
(Inherited from EngineNode.) | |
_id |
Node ID string.
(Inherited from EngineNode.) | |
_openBoundaryType |
Type of open boundary. Check if node is an open boundary using InternalNode
before accessing this property.
(Inherited from EngineNode.) | |
NodeListIndex |
Index of this node in the list of nodes. Optimization for
fast lookup in the lists (instead of using find).
(Inherited from EngineNode.) | |
Reaches |
List of engineReaches connected to this node.
(Inherited from EngineNode.) |
Name | Description | |
---|---|---|
IsAutoCreated |
If node is automatically created. This happens when reach start/end connections are based on locations.
(Defined by EngineExtensions.) | |
IsPressureNode |
Returns true if the engine node is in a pressurized section
(Defined by EngineExtensions.) | |
IsSpillingNode |
If node is spilling node, i.e. is a volume node, and has a cover that supports spilling
(Defined by EngineExtensions.) | |
IsStructureOutlet |
Returns true if the engine node is a structure outlet
(Defined by EngineExtensions.) |