EngineExtensionsIsAutoCreated Method |
If node is automatically created. This happens when reach start/end connections are based on locations.
Namespace:
DHI.Mike1D.Engine
Assembly:
DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax public static bool IsAutoCreated(
this EngineNode node
)
<ExtensionAttribute>
Public Shared Function IsAutoCreated (
node As EngineNode
) As Boolean
public:
[ExtensionAttribute]
static bool IsAutoCreated(
EngineNode^ node
)
Parameters
- node
- Type: DHI.Mike1D.EngineEngineNode
[Missing <param name="node"/> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.IsAutoCreated(DHI.Mike1D.Engine.EngineNode)"]
Return Value
Type:
Boolean[Missing <returns> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.IsAutoCreated(DHI.Mike1D.Engine.EngineNode)"]
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
EngineNode. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also