SewerNode Class

A SewerNode includes cover functionality to a Node

Definition

Namespace: DHI.Mike1D.NetworkDataAccess
Assembly: DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class SewerNode : VolumeNode, ISewerNode, 
	IVolumeNode, INode, IComparable<INode>, INetworkNode, 
	IUndergroundNode
Inheritance
Object    Node    VolumeNode    SewerNode
Derived
Implements
INetworkNode, INode, ISewerNode, IUndergroundNode, IVolumeNode, IComparableINode

Constructors

SewerNodeInitializes a new instance of the SewerNode class

Properties

BottomLevel Bottom level Unit: [m] Default: 0
(Inherited from VolumeNode)
Cover Reference to the cover of the manhole. The cover is of type INormalCover, ISealedCover, ISpillingCover or IDisplaceableCover that are all derived from ICover
CriticalLevel Used in result presentation. Passed directly to the result file. Unit: [m] Default: 0
(Inherited from VolumeNode)
Obsolete
GroundLevel Level of ground at the node. Unit: [m] Default: 0
(Inherited from VolumeNode)
HeadLossParameterSet Head loss parameters for this particular node.
(Inherited from Node)
Id Node textual identification
(Inherited from Node)
MaxInflowFromSurface Maximum inflow from surface, i.e. rainfall runoff type inflows.

The node inflow from surface can be limited by the surface opening, a sewer grate or similar.

Unit: [m3/s]. Default: Double.MaxValue


(Inherited from VolumeNode)
PressureReachNodeType Type of pressure reach node, used for pressurized sections of the network. Default: None
(Inherited from Node)
PressureReachTailCrestLevel Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section

Only applicable when PressureReachNodeType is Tail.

Unit: [m]


(Inherited from Node)
XCoordinate X-coordinate Unit: [m] Default: Constants.DOUBLE_DELETE_VALUE
(Inherited from Node)
YCoordinate Y-coordinate Unit: [m] Default: Constants.DOUBLE_DELETE_VALUE
(Inherited from Node)

Methods

CompareToCompares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from Node)
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)
Validate Validate the node
(Inherited from VolumeNode)

See Also