INode Interface

Interface that is implemented by all node types. That is all nodes has ID and coordinates.

The most basic node, the junction node used in river junctions, implements this interface.

Note that junction nodes are automatically created for reach connections that are based on locations, so there will be more junction nodes than actual INodes defined here.

Definition

Namespace: DHI.Mike1D.NetworkDataAccess
Assembly: DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public interface INode : IComparable<INode>, 
	INetworkNode
Implements
INetworkNode, IComparableINode

Properties

HeadLossParameterSet Head loss parameters. Can be null
Id Node identification string
ID Node ID
(Inherited from INetworkNode)
NodeListIndex Index into list of nodes, Nodes
(Inherited from INetworkNode)
PressureReachNodeType Type of pressure reach node, used for pressurized sections of the network. Default: None
PressureReachTailCrestLevel Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section

Only applicable when PressureReachNodeType is Tail.

Unit: [m]

Reaches Reaches connected to node.
(Inherited from INetworkNode)
XCoordinate X-coordinate of the node
YCoordinate Y-coordinate of the node

Methods

CompareToCompares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from IComparableINode)
Validate Validate the node

See Also