IStructureReach Interface

A structure reach is an "artificial" reach containing one structure and no volume. It the reach has a length, it is an "artificial" length.

A structure reach is used for two common scenarios: a structure in a node, and a structure between the main river and the side river (link channel).

A structure in a node is modelled by defining two nodes with a structure reach in between.

Definition

Namespace: DHI.Mike1D.NetworkDataAccess
Assembly: DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public interface IStructureReach : IReach, 
	INetworkReach
Implements
INetworkReach, IReach

Properties

Description User's descriptive information related to the link
(Inherited from IReach)
EndConnection Specifies where the reach is connected at its end point (high chainage). Must be null if not connected.
(Inherited from IReach)
GridPoints List of gridpoints within reach, in order from start to end of reach.
(Inherited from INetworkReach)
IsPressureReach True if the reach should always be pressurized (MU special reach with slope=0 and "weir" at transition to normal reach.)
(Inherited from IReach)
IsRegulatedReach Regulate reach with a discharge structure on first q-grid point. This is used for MU setups to limit Q to a QMax(H) og QMax(dH). QMax is set by a control in the control module
(Inherited from IReach)
IsStructureReach Index into list of nodes, Reaches
(Inherited from INetworkReach)
LocationSpan The XYZ LocationSpan contains the reach ID, start and end chainages and digipoints in one structure.
(Inherited from IReach)
MaximumDx The maximal allowed distance between two points of the same type?
(Inherited from IReach)
NonReturnReach Restrict flow in the first q-grid point to be positive only. Default is false
(Inherited from IReach)
ReachListIndex Index into list of nodes, Reaches
(Inherited from INetworkReach)
ReverseDirection Reverse the positive flow direction of the reach. Default is false
(Inherited from IReach)
StartConnection Specifies where the reach is connected at its start point (low chainage). Must be null if not connected.
(Inherited from IReach)
TopoID Id for the cross section topology that is to be used for the Link / Branch If TopoID is not used, set to empty string (null will be handled as the empty string).
(Inherited from IReach)

Methods

Validate Validate reach
(Inherited from IReach)

Extension Methods

IsStructureReach Returns true when reach is an IStructureReach
(Defined by NetworkExtensions)

See Also