NodeCoverSpilling Class

A spilling cover on top of EngineNodeSewer. Spilling covers will spill water out of the cover above a certain water level. Covers are connected to EngineNodeSewer with a Bridge Pattern (EngineNodeSewer as a reference to a NodeCover)

Definition

Namespace: DHI.Mike1D.Engine
Assembly: DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class NodeCoverSpilling : NodeCover
Inheritance
Object    NodeCover    NodeCoverSpilling

Properties

DiameterAtWaterLevelStart Setter for the diameter at the water level where the cover starts
(Inherited from NodeCover)
IsSpilling Boolean indicating if this cover is spilling (removing water)
(Overrides NodeCoverIsSpilling)
SpillCoefficient Setter for the spilling coefficient of spilling covers
SpillingWaterLevel For spilling covers, spilling starts at this water level. Usually ground level plus a non-zero buffer pressure
WaterLevelStart Water level where the cover starts
(Inherited from NodeCover)

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
FlowArea Flow area of the cover
(Overrides NodeCoverFlowArea(Double, Double))
FlowAreaExpanding Flow area of an expanding cover (Expanding + Spilling covers use this)
(Inherited from NodeCover)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
InCover Returns true of waterLevel is inside the cover
(Inherited from NodeCover)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
SpillingDischarge Return discharge (q) out of cover and set dq/dh
(Overrides NodeCoverSpillingDischarge(Double, Double))
SurfaceArea Surface area of the cover
(Overrides NodeCoverSurfaceArea(Double, Double))
SurfaceAreaExpanding Surface area of an expanding cover (Expanding + Spilling covers use this)
(Inherited from NodeCover)
ToStringReturns a string that represents the current object.
(Inherited from Object)
Volume Volume of water in the cover.
(Overrides NodeCoverVolume(Double, Double))
VolumeExpanding Volume of an expanding cover (Expanding + Spilling covers use this)
(Inherited from NodeCover)

Fields

_diameterAtWaterLevelStart Diameter at the level where the cover starts
(Inherited from NodeCover)
_expansionCoefficient Expansion coefficient. This is that factor with which the surface area can maximally expand. Default value: 1000
(Inherited from NodeCover)
_waterLevelStart Water level where the cover starts
(Inherited from NodeCover)

See Also