NodeCoverSpillingVolume Method |
Volume of wate in the cover.
Namespace:
DHI.Mike1D.Engine
Assembly:
DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax public override double Volume(
double waterLevel,
double surfaceAreaBelowCover
)
Public Overrides Function Volume (
waterLevel As Double,
surfaceAreaBelowCover As Double
) As Double
public:
virtual double Volume(
double waterLevel,
double surfaceAreaBelowCover
) override
Parameters
- waterLevel
- Type: SystemDouble
[Missing <param name="waterLevel"/> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.Volume(System.Double,System.Double)"]
- surfaceAreaBelowCover
- Type: SystemDouble
[Missing <param name="surfaceAreaBelowCover"/> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.Volume(System.Double,System.Double)"]
Return Value
Type:
Double[Missing <returns> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.Volume(System.Double,System.Double)"]
See Also