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NodeCoverSpillingVolume Method

Volume of wate in the cover.

Namespace:  DHI.Mike1D.Engine
Assembly:  DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public override double Volume(
	double waterLevel,
	double surfaceAreaBelowCover
)

Parameters

waterLevel
Type: SystemDouble

[Missing <param name="waterLevel"/> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.Volume(System.Double,System.Double)"]

surfaceAreaBelowCover
Type: SystemDouble

[Missing <param name="surfaceAreaBelowCover"/> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.Volume(System.Double,System.Double)"]

Return Value

Type: Double

[Missing <returns> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.Volume(System.Double,System.Double)"]

See Also