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EngineDataNodeT Class

Base implementation of IEngineData, storing data in Value
Inheritance Hierarchy
SystemObject
  DHI.Mike1D.Engine.ModuleDataEngineDataNodeT

Namespace:  DHI.Mike1D.Engine.ModuleData
Assembly:  DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class EngineDataNode<T> : IEngineDataNode<T>, 
	IValueGetter<T>

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "T:DHI.Mike1D.Engine.ModuleData.EngineDataNode`1"]

The EngineDataNodeT type exposes the following members.

Constructors
  NameDescription
Public methodEngineDataNodeT
Initializes a new instance of the EngineDataNodeT class
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Properties
  NameDescription
Public propertyValue
element values
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetValue
Get the current value
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodPrepare
Prepare for new simulation
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also