EngineNodes Class |
The list does not allow nodes with the same id.
Namespace: DHI.Mike1D.Engine
The EngineNodes type exposes the following members.
Name | Description | |
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EngineNodes |
Default constructor.
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EngineNodes(IEnumerableEngineNode) |
Constructor initializing the list with another collection.
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Name | Description | |
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Count | Gets the number of elements contained in the ICollectionT. | |
IsReadOnly | Gets a value indicating whether the ICollectionT is read-only. | |
Item | Gets or sets the element at the specified index. |
Name | Description | |
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Add | Adds an item to the ICollectionT. | |
Clear | Removes all items from the ICollectionT. | |
Contains | Determines whether the ICollectionT contains a specific value. | |
CopyTo | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
Find(String) |
Find EngineNode based on Node ID.
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Find(PredicateEngineNode) |
Searches for an element that matches the conditions defined by the specified predicate, and returns the first occurrence within the entire list.
Linear searching, o(n), so use with care. | |
GetEnumerator | Returns an enumerator that iterates through the collection. | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IndexOf | Determines the index of a specific item in the IListT. | |
Insert | Inserts an item to the IListT at the specified index. | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Remove | Removes the first occurrence of a specific object from the ICollectionT. | |
RemoveAt | Removes the IListT item at the specified index. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
TrimExcess |
Sets the capacity to the actual number of elements in the
collection, if that number is less than a threshold value.
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Name | Description | |
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BinarySearchEngineNode(EngineNode) | Overloaded.
Searches the entire sorted IListT for an element
and returns the zero-based index of the element.
(Defined by GenericExtensions.)If the key is not found, a negative number is returned, which can be intepreted as the bitwise complement of the interval of indices that the key is in between, i.e. list[interval-1] < key < list[interval] | |
BinarySearchEngineNode(FuncEngineNode, Int32) | Overloaded.
Searches the entire sorted IListT for an element using the provided
comparer and returns the zero-based index of the element.
(Defined by GenericExtensions.)This differs from the "ordinary" binary search in allowing a comparer delegate that defines whether an item is found (returning 0), whether the item in the list is before (<0) or after (>0) that knows how to compare a class with its key. Example, if the list contains classes of type T having an id number and the class is sorted on that id, then the keySelector returns the id number for that class. Examples
If having a list of doubles, to find 4.5 in the list, use:
int index = list.BinarySearch(d => d.CompareTo(4.5)) | |
BinarySearchEngineNode(EngineNode, IComparerEngineNode) | Overloaded.
Searches the entire sorted IListT for an element using the provided
comparer and returns the zero-based index of the element.
(Defined by GenericExtensions.)If the key is not found, a negative number is returned, which can be intepreted as the bitwise complement of the interval of indices that the key is in between, i.e. list[interval-1] < key < list[interval] | |
BinarySearchEngineNode, TKey(FuncEngineNode, TKey, TKey) | Overloaded.
Searches the entire sorted IListT for an element
and returns the zero-based index of the element.
(Defined by GenericExtensions.)If the key is not found, a negative number is returned, which can be intepreted as the bitwise complement of the interval of indices that the key is in between, i.e. list[interval-1] < key < list[interval] This differs from the "ordinary" binary search in allowing a keySelectorcomparer that knows how to compare a class with its key. Example, if the list contains classes of type T having an id number and the class is sorted on that id, then the keySelector returns the id number for that class. | |
BinarySearchEngineNode, TKey(FuncEngineNode, TKey, TKey, IComparerTKey) | Overloaded.
Searches the entire sorted IListT for an element using the provided
comparer and returns the zero-based index of the element.
(Defined by GenericExtensions.)If the key is not found, a negative number is returned, which can be intepreted as the bitwise complement of the interval of indices that the key is in between, i.e. list[interval-1] < key < list[interval] This differs from the "ordinary" binary search in allowing a keySelectorcomparer that knows how to compare a class with its key. Example, if the list contains classes of type T having an id number and the class is sorted on that id, then the keySelector returns the id number for that class. | |
FindIndexEngineNode(PredicateEngineNode) | Overloaded. Searches for an element that matches the conditions defined by the specified predicate, and returns the zero-based index of the first occurrence within the range of elements in the list. (Defined by GenericExtensions.) | |
FindIndexEngineNode(Int32, PredicateEngineNode) | Overloaded. Searches for an element that matches the conditions defined by the specified predicate, and returns the zero-based index of the first occurrence within the range of elements in the ListT that extends from the specified index to the last element. (Defined by GenericExtensions.) | |
SortEngineNode | Overloaded.
Sorts the elements in the entire List{T} using the default comparer.
(Defined by GenericExtensions.)A quick sort algorithm is used. Quick sort is a un-stable sort algorithm i.e. if two elements are equal their order may not be preserved. If the provided IList is either an array or a list, the build in sorting method is used (also quick sort). | |
SortEngineNode(IComparerEngineNode) | Overloaded.
Sorts the elements in the entire List{T} using the provided comparer.
(Defined by GenericExtensions.)A quick sort algorithm is used. Quick sort is a un-stable sort algorithm i.e. if two elements are equal their order may not be preserved. If the provided IList is either an array or a list, the build in sorting method is used (also quick sort). | |
SortStableEngineNode | Overloaded. (Defined by GenericExtensions.) | |
SortStableEngineNode(IComparerEngineNode) | Overloaded.
Sorts the elements in the entire List{T} using the provided comparer.
(Defined by GenericExtensions.)A merge sort algorithm is used. merge sort is a stable sort algorithm i.e. if two elements are equal their order are preserved. | |
SortStableEngineNode(ComparisonEngineNode) | Overloaded.
Sorts the elements in the entire List{T} using the provided comparer.
(Defined by GenericExtensions.)A merge sort algorithm is used. merge sort is a stable sort algorithm i.e. if two elements are equal their order are preserved. |