EngineNetMPIFactory Class

Factory Class for creating engine classes.

NOTE: This should be the only component depending on the dataaccess components, especially the NetworkDataAccess classes.

If desired, this can be moved to another project, to remove dependencies from EngineNetwork to DataAccess components.

Definition

Namespace: DHI.Mike1D.Engine
Assembly: DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class EngineNetMPIFactory : EngineNetFactory
Inheritance
Object    EngineNetFactory    EngineNetMPIFactory

Constructors

EngineNetMPIFactoryInitializes a new instance of the EngineNetMPIFactory class

Properties

AdditionalData
(Inherited from EngineNetFactory)
EngineGlobalNet The created EngineNet
EngineNet The created EngineNet
(Inherited from EngineNetFactory)
ResultDataBuffer Result data buffer
(Inherited from EngineNetFactory)

Methods

AssignBoundaries Assign all boundaries from the BoundaryData object
(Inherited from EngineNetFactory)
AssignOpenBoundaries Assign all boundaries from the BoundaryData object
(Inherited from EngineNetFactory)
AssignRainfallRunoff
(Inherited from EngineNetFactory)
CreateEngineMPINetwork Create a new EngineNet stored in EngineNet and initialise it using the Network, HD parameters and CrossSections.
CreateEngineNetwork(Network, HDParameterData, BoundaryData, CrossSectionData, IDiagnostics) Create a new EngineNet stored in EngineNet and initialise it using the Network, HD parameters and CrossSections.
(Inherited from EngineNetFactory)
Obsolete
CreateEngineNetwork(String, Network, HDParameterData, BoundaryData, CrossSectionData, IDiagnostics) Create a new EngineNet stored in EngineNet and initialise it using the Network, HD parameters and CrossSections.
(Inherited from EngineNetFactory)
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
InitializeEngineTime Create and initialize the engine time and stores it in the engine net.
(Inherited from EngineNetFactory)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also