public class BoundarySourceComponentUnitConverter| BoundarySourceComponentUnitConverter(IBoundarySource, Int32, eumUnit) | Constructor, creating scale factor and offset from eum units. The units must be equivalent, default values are used (scale is 1 and offset is 0). |
| BoundarySourceComponentUnitConverter(IBoundarySource, Int32, eumUnit, Boolean) | Constructor, creating scale factor and offset from eum units. If the units are not equivalent and unitsMustBeEquivalent is set, default values are used (scale is 1 and offset is 0). |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| GetValue | Get value from boundary, including unit conversion. |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |