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EngineRoutingReach Properties

The EngineRoutingReach type exposes the following members.

Properties
  NameDescription
Public propertyDigiPoints (Inherited from EngineReach.)
Public propertyElements
Elements
Public propertyEndNode
End node
(Inherited from EngineReach.)
Public propertyGridPoints
List of gridpoints within reach, in order from start to end of reach.
(Inherited from EngineReach.)
Public propertyHasStructures
True if reach contains structures.
(Inherited from EngineReach.)
Public propertyIndexListH
Indices of H grid points in reach
(Inherited from EngineReach.)
Public propertyIndexListQ
Indices of Q grid points in reach
(Inherited from EngineReach.)
Public propertyIsPressureReach
A pressure reach is a reach that is always under pressure. Pressure reaches have zero slope. Sections of the network can consist of pressure reaches. Downstream of these sections there are pumps, and upstream there are special tail nodes that function as a weir at the boundary to the normal reaches.
(Inherited from EngineReach.)
Public propertyIsRegulatedReach
Regulate reach with a discharge structure on first q-grid point. This is used for MU setups to limit Q to a QMax(H) and QMax(dH). QMax is set by a control in the control module
(Inherited from EngineReach.)
Public propertyIsStructureReach
A structure reach is an h-q-h reach where the q point is a structure point.

A structure reach does not contain any volume, and the h points have no cross sections.

(Inherited from EngineReach.)
Public propertyLocationSpan
Location span that covers this reach.
(Inherited from EngineReach.)
Public propertyMaximumDx
The maximal allowed distance between two points of the same type?
(Inherited from EngineReach.)
Public propertyNonReturn
Restrict flow in the first q-grid point to be positive only. Default is false
(Inherited from EngineReach.)
Public propertyReverseDirection
Reverse the positive flow direction of the reach. Default is false
(Inherited from EngineReach.)
Public propertyStartNode
Start node
(Inherited from EngineReach.)
Public propertyTopoID
Id for the cross section topologi that is to be used for the reach If no TopoID is used, set to empty string (null will be handled as the empty string).
(Inherited from EngineReach.)
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