IADReachComponentTransport Property |
For component and each face, component transport over the face in [adCompUnit * m3/s],
so if ad component unit is [g/m3], component transport is in [g/s].
All reaches but structure reaches include a face transport point at the
beginning and the end of the reach, i.e. number of faces is number of
AD gridpoints + 1 (-1 for structure reaches)
Namespace:
DHI.Mike1D.Engine.ModuleAD
Assembly:
DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax double[][] ComponentTransport { get; }
ReadOnly Property ComponentTransport As Double()()
Get
property array<array<double>^>^ ComponentTransport {
array<array<double>^>^ get ();
}
Property Value
Type:
DoubleSee Also