EngineNodeVolume Methods

Methods

AssignBoundary Assign a water level boundary to this node. Only one open boundary type can be assigned to each node
(Inherited from EngineNode)
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetFlowArea Calculate the flow area (area perpendicular to flow direction) for a given water level
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetStorageArea Return the storage area for a given water level Compared to surface area, storage area takes porosity into account
(Inherited from EngineNode)
GetStorageWidth Calculate the storage width for a given water level
GetSurfaceArea Return the surface area for a given water level
(Inherited from EngineNode)
GetTypeGets the Type of the current instance.
(Inherited from Object)
GetVolume Calculate volume in node for given water level
IDEquals Checks whether the otherId matches this nodes ID.
(Inherited from EngineNode)
Initialize Called in Initialize step
(Inherited from EngineNode)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Prepare Called in prepare step
(Inherited from EngineNode)
SetHeadloss Set head loss calculator, for user defined head loss calculations
(Inherited from EngineNode)
Obsolete
ToString Returns a String that represents the current Object.
(Inherited from EngineNode)
UpdateBottomLevelOfStructureReaches Update bottom level of all structure reaches connected to the node to the same bottom level as the node.
(Inherited from EngineNode)

Extension Methods

GetWettedAreaBox Calculates the wetted area for the node assuming it is either a box or a cylinger shape.
(Defined by EngineExtensions)
IsAutoCreated If node is automatically created. This happens when reach start/end connections are based on locations.
(Defined by EngineExtensions)
IsPressureNode Returns true if the engine node is in a pressurized section
(Defined by EngineExtensions)
IsSpillingNode If node is spilling node, i.e. is a volume node, and has a cover that supports spilling
(Defined by EngineExtensions)
IsStructureOutlet Returns true if the engine node is a structure outlet
(Defined by EngineExtensions)

See Also