| AssignBoundary |
Assign a water level boundary to this node. Only one open boundary type can
be assigned to each node
(Inherited from EngineNode) |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetFlowArea |
Calculate the flow area (area perpendicular to flow direction) for a given water level
(Overrides EngineNodeVolumeGetFlowArea(Double)) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetStorageArea |
Return the surface area for a given water level
(Overrides EngineNodeGetStorageArea(Double)) |
| GetStorageWidth |
Calculate the storage width for a given water level.
Calculated as the diameter of a circle with the same surface area as the basin at the give water level. (Overrides EngineNodeVolumeGetStorageWidth(Double)) |
| GetSurfaceArea |
Return the surface area for a given water level
(Overrides EngineNodeGetSurfaceArea(Double)) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| GetVolume(Double) |
Calculate volume in node for given water level
(Overrides EngineNodeVolumeGetVolume(Double)) |
| GetVolume(Double, Boolean) | Calculate volume in node for given water level |
| IDEquals |
Checks whether the otherId matches this nodes ID.
(Inherited from EngineNode) |
| Initialize | (Overrides EngineNodeInitialize(IDiagnostics)) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| Prepare |
Called in prepare step
(Inherited from EngineNode) |
| SetHeadloss |
Set head loss calculator, for user defined head loss calculations
(Inherited from EngineNode) |
| ToString |
Returns a String that represents the current Object.
(Inherited from EngineNode) |
| UpdateBottomLevelOfStructureReaches |
Update bottom level of all structure reaches connected to the node
to the same bottom level as the node.
(Inherited from EngineNode) |
| GetWettedAreaBox |
Calculates the wetted area for the node assuming it is either a box or a cylinger shape.
(Defined by EngineExtensions) |
| IsAutoCreated |
If node is automatically created. This happens when reach start/end connections are based on locations.
(Defined by EngineExtensions) |
| IsPressureNode |
Returns true if the engine node is in a pressurized section
(Defined by EngineExtensions) |
| IsSpillingNode |
If node is spilling node, i.e. is a volume node, and has a cover that supports spilling
(Defined by EngineExtensions) |
| IsStructureOutlet |
Returns true if the engine node is a structure outlet
(Defined by EngineExtensions) |