| Activate |
Called when action is first activated. The state of the action should be initialized here.
(Overrides ActionActivate(DateTime, Int32)) |
| Convert |
Convert value from Unit to SI (engine) units
(Inherited from ActionSetBase) |
| Deactivate |
Called when this action is deactivated and another action is activated.
(Inherited from Action) |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| Implement |
Implement constant action.
(Overrides ActionImplement(DateTime, DateTime, Int32)) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ReadState |
Read state and apply to module.
Returns true if state was successfully read.
(Overrides ActionReadState(ModelStateReader)) |
| Reset |
Reset the internal state of the action
(Overrides ActionReset) |
| Revert |
Convert value from SI (engine) units to Unit (Inherited from ActionSetBase) |
| SetActive |
Set this action as the active one
(Inherited from Action) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Validate |
Validate
(Overrides ActionValidate) |
| WriteState |
Write current state of module
(Overrides ActionWriteState(ModelStateWriter)) |