NetworkStateWriterTNode, TReach Constructor

Initializes a new instance of the NetworkStateWriterTNode, TReach class

Definition

Namespace: DHI.Mike1D.Engine
Assembly: DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public NetworkStateWriter(
	IEnumerable<TNode> nodes,
	IReadOnlyList<TReach> reaches,
	Func<TNode, double> nodeSelector,
	Func<TReach, int[]> reachIndexListSelector,
	Func<TReach, int, double> gpValueGetter
)

Parameters

nodes  IEnumerableTNode

[Missing <param name="nodes"/> documentation for "M:DHI.Mike1D.Engine.NetworkStateWriter`2.#ctor(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IReadOnlyList{`1},System.Func{`0,System.Double},System.Func{`1,System.Int32[]},System.Func{`1,System.Int32,System.Double})"]

reaches  IReadOnlyListTReach

[Missing <param name="reaches"/> documentation for "M:DHI.Mike1D.Engine.NetworkStateWriter`2.#ctor(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IReadOnlyList{`1},System.Func{`0,System.Double},System.Func{`1,System.Int32[]},System.Func{`1,System.Int32,System.Double})"]

nodeSelector  FuncTNode, Double

[Missing <param name="nodeSelector"/> documentation for "M:DHI.Mike1D.Engine.NetworkStateWriter`2.#ctor(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IReadOnlyList{`1},System.Func{`0,System.Double},System.Func{`1,System.Int32[]},System.Func{`1,System.Int32,System.Double})"]

reachIndexListSelector  FuncTReach, Int32

[Missing <param name="reachIndexListSelector"/> documentation for "M:DHI.Mike1D.Engine.NetworkStateWriter`2.#ctor(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IReadOnlyList{`1},System.Func{`0,System.Double},System.Func{`1,System.Int32[]},System.Func{`1,System.Int32,System.Double})"]

gpValueGetter  FuncTReach, Int32, Double

[Missing <param name="gpValueGetter"/> documentation for "M:DHI.Mike1D.Engine.NetworkStateWriter`2.#ctor(System.Collections.Generic.IEnumerable{`0},System.Collections.Generic.IReadOnlyList{`1},System.Func{`0,System.Double},System.Func{`1,System.Int32[]},System.Func{`1,System.Int32,System.Double})"]

See Also