EngineReachGetClosestGridPointT Method
Find the specified type of gridpoint which is closest to the given location.
It is assumed that the EngineReach max and mean chainages
are containing the given location (same location ID and
overlapping chainage).
Namespace: DHI.Mike1D.EngineAssembly: DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 24.0.0.0 (11.1.1.1111)
public T GetClosestGridPoint<T>(
ILocation location
)
where T : IGridPoint
- location ILocation
[Missing <param name="location"/> documentation for "M:DHI.Mike1D.Engine.EngineReach.GetClosestGridPoint``1(DHI.Mike1D.Generic.ILocation)"]
- T
[Missing <typeparam name="T"/> documentation for "M:DHI.Mike1D.Engine.EngineReach.GetClosestGridPoint``1(DHI.Mike1D.Generic.ILocation)"]
TClosest QGridPoint, null if none exists