EngineExtensionsDirectionUnitVector Method |
Calculates the direction vector of the reach at the given gridpoint,
as the average from the last to the next gridpoint.
Namespace:
DHI.Mike1D.Engine
Assembly:
DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax public static Vector DirectionUnitVector(
this EngineReach reach,
GridPoint gridPoint
)
<ExtensionAttribute>
Public Shared Function DirectionUnitVector (
reach As EngineReach,
gridPoint As GridPoint
) As Vector
public:
[ExtensionAttribute]
static Vector^ DirectionUnitVector(
EngineReach^ reach,
GridPoint^ gridPoint
)
Parameters
- reach
- Type: DHI.Mike1D.EngineEngineReach
[Missing <param name="reach"/> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.DirectionUnitVector(DHI.Mike1D.Engine.EngineReach,DHI.Mike1D.Engine.GridPoint)"]
- gridPoint
- Type: DHI.Mike1D.EngineGridPoint
[Missing <param name="gridPoint"/> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.DirectionUnitVector(DHI.Mike1D.Engine.EngineReach,DHI.Mike1D.Engine.GridPoint)"]
Return Value
Type:
Vector[Missing <returns> documentation for "M:DHI.Mike1D.Engine.EngineExtensions.DirectionUnitVector(DHI.Mike1D.Engine.EngineReach,DHI.Mike1D.Engine.GridPoint)"]
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
EngineReach. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also