EngineNodeStructure Methods |
The EngineNodeStructure type exposes the following members.
Name | Description | |
---|---|---|
![]() | AssignBoundary | (Inherited from EngineNode.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetStorageArea | (Inherited from EngineNode.) |
![]() | GetSurfaceArea | (Inherited from EngineNode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IDEquals | (Inherited from EngineNode.) |
![]() | Initialize | (Inherited from EngineNode.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Prepare | (Inherited from EngineNode.) |
![]() | SetHeadloss | Obsolete. (Inherited from EngineNode.) |
![]() | ToString | (Inherited from EngineNode.) |
![]() | UpdateBottomLevelOfStructureReaches | (Inherited from EngineNode.) |
Name | Description | |
---|---|---|
![]() | IsPressureNode | (Defined by EngineExtensions.) |
![]() | IsSpillingNode | (Defined by EngineExtensions.) |
![]() | IsStructureOutlet | (Defined by EngineExtensions.) |