EngineNode Class |
Namespace: DHI.Mike1D.Engine
public class EngineNode : INetworkNode
The EngineNode type exposes the following members.
| Name | Description | |
|---|---|---|
| EngineNode(String, Double, Double) | Initializes a new instance of the EngineNode class | |
| EngineNode(ILocation, Double, Double) | Initializes a new instance of the EngineNode class | |
| EngineNode(String, Double, Double, Double) | Initializes a new instance of the EngineNode class |
| Name | Description | |
|---|---|---|
| AssignBoundary | ||
| CalculateInfiltrationFluxSuppression | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetStorageArea | ||
| GetSurfaceArea | ||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| IDEquals | ||
| Initialize | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Prepare | ||
| SetHeadloss | Obsolete. | |
| ToString | (Overrides ObjectToString.) | |
| UpdateBottomLevelOfStructureReaches |
| Name | Description | |
|---|---|---|
| IsPressureNode | (Defined by EngineExtensions.) | |
| IsSpillingNode | (Defined by EngineExtensions.) | |
| IsStructureOutlet | (Defined by EngineExtensions.) |