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EngineNode Class

Inheritance Hierarchy

Namespace:  DHI.Mike1D.Engine
Assembly:  DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 18.0.0.0 (11.1.1.1111)
Syntax
C#
public class EngineNode : INetworkNode

The EngineNode type exposes the following members.

Constructors
  NameDescription
Public methodEngineNode(String, Double, Double)
Initializes a new instance of the EngineNode class
Public methodEngineNode(ILocation, Double, Double)
Initializes a new instance of the EngineNode class
Public methodEngineNode(String, Double, Double, Double)
Initializes a new instance of the EngineNode class
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Properties
Methods
  NameDescription
Public methodAssignBoundary
Public methodStatic memberCalculateInfiltrationFluxSuppression
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetStorageArea
Public methodGetSurfaceArea
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIDEquals
Public methodInitialize
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodPrepare
Public methodSetHeadloss Obsolete.
Public methodToString (Overrides ObjectToString.)
Public methodUpdateBottomLevelOfStructureReaches
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Fields
Extension Methods
  NameDescription
Public Extension MethodIsPressureNode (Defined by EngineExtensions.)
Public Extension MethodIsSpillingNode (Defined by EngineExtensions.)
Public Extension MethodIsStructureOutlet (Defined by EngineExtensions.)
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See Also