Function2DInterp Class

Class for interpolating double values from a function in 2D, i.e. a function on the form z = f(x,y)

This class can be used when a function in 2D space is too expensive to evaluate. Function values are precalculated on a predefined 2D grid, and when calling Interpolate(Double, Double), values are interpolated from the values on the 2D grid.

Use the Resample function to increase the resolution of the 2D grid and thereby increase the accuracy if the interpolation.

Definition

Namespace: DHI.Projections
Assembly: DHI.Projections (in DHI.Projections.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class Function2DInterp : Function2DInterpBase<double>
Inheritance
Object    Function2DInterpBaseDouble    Function2DInterp

Constructors

Function2DInterpInitializes a new instance of the Function2DInterp class

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
Initialize
(Inherited from Function2DInterpBaseT)
Interpolate Interpolate a value at the specified 2D position
(Overrides Function2DInterpBaseTInterpolate(Double, Double))
Resample Resample the interpolation grid, basically halfing the dx and dy in the grid by adding mid points between all current points.

If the original grid was a 3x3 grid, the new grid after resampling is 5x5, and then 9x9 and so on.


(Inherited from Function2DInterpBaseT)
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also