ILeapingWeir Interface

A leaping weir is a junction node which connects three reaches. The third reach is connected through a bottom opening, named a Leaping Weir. If the water runs fast, the water may leap over the weir, i.e. the speed of the water will effect the flow through the weir.

The weir is characterised by a length (WeirLength) and a width (WeirWidth).

Based on the article of Oliveto, Giuseppe. (1998). "Sewerage overflows: new researches on bottom openings and side weirs". Excerpta. 12. 251-281.

Definition

Namespace: DHI.Mike1D.NetworkDataAccess
Assembly: DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public interface ILeapingWeir : IStructureNode, 
	INode, IComparable<INode>, INetworkNode
Implements
INetworkNode, INode, IStructureNode, IComparableINode

Properties

CdaAlpha Alpha in the cda = alpha - beta * psiBeta

Default value is 0.61

CdaBeta Beta in the cda = alpha - beta * psiBeta

Default value is 0.1

HeadLossParameterSet Head loss parameters. Can be null
(Inherited from INode)
Id Node identification string
(Inherited from INode)
ID Node ID
(Inherited from INetworkNode)
NodeListIndex Index into list of nodes, Nodes
(Inherited from INetworkNode)
OutletReachId ID of the outlet reach
(Inherited from IStructureNode)
PressureReachNodeType Type of pressure reach node, used for pressurized sections of the network. Default: None
(Inherited from INode)
PressureReachTailCrestLevel Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section

Only applicable when PressureReachNodeType is Tail.

Unit: [m]


(Inherited from INode)
Reaches Reaches connected to node.
(Inherited from INetworkNode)
WeirLength Length of a leaping weir. Unit: [m] Default: 0
WeirWidth Width of a leaping weir. Unit: [m] Default: 0
XCoordinate X-coordinate of the node
(Inherited from INode)
YCoordinate Y-coordinate of the node
(Inherited from INode)

Methods

CompareToCompares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from IComparableINode)
Validate Validate the node
(Inherited from INode)

See Also