public class ActionActivate : Action| ActionActivate | Create new action |
| ActivationTime |
Time when action was activated
(Inherited from Action) |
| Control | The control action to perform when this action is activated |
| ControllableUpdate | (Inherited from Action) |
| Deactivator | The control action to perform when this action is de-activated |
| Id |
Id of action
(Inherited from Action) |
| IsActive |
Boolean indicating if action is active
(Inherited from Action) |
| Activate |
Called when action is first activated. The state of the action should be initialized here.
(Overrides ActionActivate(DateTime, Int32)) |
| Deactivate |
Called when this action is deactivated and another action is activated.
(Overrides ActionDeactivate) |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| Implement |
Implement action, update value of controlled item.
(Overrides ActionImplement(DateTime, DateTime, Int32)) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ReadState |
Read state and apply to module.
Returns true if state was successfully read.
(Inherited from Action) |
| Reset |
Reset the internal state of the action.
(Inherited from Action) |
| SetActive |
Set this action as the active one
(Inherited from Action) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Validate |
Validate
(Overrides ActionValidate) |
| WriteState |
Write current state of module
(Inherited from Action) |
| _activationTime | ActivationTime (Inherited from Action) |
| _activator | Control |
| _deactivator | Deactivator |
| _id | Id of action (Inherited from Action) |
| _isActive | IsActive (Inherited from Action) |