ProxyUtil.Getter Method |
Name | Description | |
---|---|---|
![]() | Getter(IQuantity) | Returns an IVectorGetter<T> for quantity. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |
![]() | Getter(EngineNode, IQuantity) | Returns an Func<TResult> for the node and quantity. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |
![]() | Getter(EngineReach, IQuantity) | Returns an IVectorGetter<T> for the node and quantity. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |
![]() | Getter(IQuantity, IElementSetDefinition) | Returns an IVectorGetter<T> for quantity. Also returns an IElementSetDefinition specifying where each element value belongs to. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |
![]() | Getter(EngineReach, IQuantity,Int32[]) | Returns an IVectorGetter<T> for the reach and quantity. Also returns an indexList with indices of gridpoints in reach where each element value belongs to. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |
![]() | Getter(EngineReach, Int32, IQuantity) | Returns an Func<TResult> for the gridpoint and quantity. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |
![]() | Getter(EngineReach, IQuantity,Int32[], IQuantity) | Returns an IVectorGetter<T> for the reach and quantity. Also returns an indexList with indices of gridpoints in reach where each element value belongs to. It returns the first quantity of that type that is offered, and null if the quantity is not offered. |