Click or drag to resize

InitialWaterLevel Class

Plugin for adding parameter initial water level conditions

The plugin takes the following parameters:

Node = '<nodeId>;<wl>'
Location = '<reachId>;<chainage>;<wl>'
Span = '<reachId>;<startChainage>;<endChainage>;<wl>'

Inheritance Hierarchy
SystemObject
  DHI.Mike1D.PluginsInitialWaterLevel

Namespace:  DHI.Mike1D.Plugins
Assembly:  DHI.Mike1D.Mike1DDataAccess (in DHI.Mike1D.Mike1DDataAccess.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class InitialWaterLevel : IMike1DPlugin

The InitialWaterLevel type exposes the following members.

Constructors
  NameDescription
Public methodInitialWaterLevel
Initializes a new instance of the InitialWaterLevel class
Top
Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInitialize
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Examples
Plugin is loaded through a .m1da file, (for version 2018) as:
[Plugin]
   AssemblyName = 'DHI.Mike1D.Mike1DDataAccess'
   ClassName = 'DHI.Mike1D.Plugins.InitialWaterLevel'
   [Arguments]
      Node = '90;196.3'
      Node = '91;0.4;depth'
      Location = '90l1;57.2876;196.4'
      Span = '90l1;50;120;196.4'

   EndSect  // Arguments

EndSect  // Plugin
See Also