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INode Interface

Interface that is implemented by all node types. That is all nodes has ID and coordinates.

The most basic node, the junction node used in river junctions, implements this interface.

Note that junction nodes are automatically created for reach connections that are based on locations, so there will be more junction nodes than actual INodes defined here.

Namespace:  DHI.Mike1D.NetworkDataAccess
Assembly:  DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public interface INode : IComparable<INode>

The INode type exposes the following members.

Properties
  NameDescription
Public propertyHeadLossParameterSet
Head loss parameters. Can be null
Public propertyId
Node identification string
Public propertyPressureReachNodeType
Type of pressure reach node, used for pressurized sections of the network. Default: None
Public propertyPressureReachTailCrestLevel
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section

Only applicable when PressureReachNodeType is Tail.

Unit: [m]

Public propertyXCoordinate
X-coordinate of the node
Public propertyYCoordinate
Y-coordinate of the node
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Methods
  NameDescription
Public methodCompareTo
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from IComparableINode.)
Public methodValidate
Validate the node
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See Also