EngineTimeCheckPointController Class |
It contains itself a list of check points, where check points can be added, CheckPoints.
It also contains a list of ITimeCheckPointSet, CheckPointSets, in case a user implementation of a check point set is appropriate (e.g. constant equidistant check points)
All check points within the list of check points and the list of check point sets will be considered as check points.
Namespace: DHI.Mike1D.Engine
The EngineTimeCheckPointController type exposes the following members.
Name | Description | |
---|---|---|
EngineTimeCheckPointController | Initializes a new instance of the EngineTimeCheckPointController class |
Name | Description | |
---|---|---|
CheckPoints |
List of check points
(Inherited from TimeCheckPointController.) | |
CheckPointSets |
List of check point sets
(Inherited from TimeCheckPointController.) | |
LookAhead |
Lookahead variables. dt is adjusted to hit checkpoints in _nLookAhead times steps.
(Inherited from TimeCheckPointController.)Default is 2 |
Name | Description | |
---|---|---|
AddCheckPoint |
Add check point. Time series is written at each check point.
(Inherited from TimeCheckPointController.) | |
AddCheckPoints |
Add check point. Time series is written at each check point.
(Inherited from TimeCheckPointController.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetCheckpoint |
Get the first check point after the provided current time, or MaxValue
if no checkpoint exists after current time.
(Inherited from TimeCheckPointController.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
LimitToCheckPoint |
Make sure next timestep does not go past next CheckPoint. Assume checkpoints are
sorted increasingly.
(Inherited from TimeCheckPointController.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Prepare |
Prepare for simulation
(Inherited from TimeCheckPointController.) | |
SortCheckPoints |
Sort check points. Must be called after all checkpoint have been added and before LimitToCheckPoint() is used
(Inherited from TimeCheckPointController.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |