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StateTransition Class

Holds a logical condition and a State.

The logical condition can be null, which evaluates to true.

Inheritance Hierarchy
SystemObject
  DHI.Mike1D.ControlModuleStateTransition

Namespace:  DHI.Mike1D.ControlModule
Assembly:  DHI.Mike1D.ControlModule (in DHI.Mike1D.ControlModule.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class StateTransition

The StateTransition type exposes the following members.

Properties
  NameDescription
Public propertyLogicalCondition
Logical condition. A null logical condition evaluates to true.
Public propertyStateIndex
State index, index in States
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodEvaluate
Return true if the logical condition is null or true.
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also