ActionActivate Class |
Namespace: DHI.Mike1D.ControlModule
The ActionActivate type exposes the following members.
Name | Description | |
---|---|---|
ActionActivate |
Create new action
|
Name | Description | |
---|---|---|
ActivationTime |
Time when action was activated
(Inherited from Action.) | |
Control | ||
ControllableUpdate | (Inherited from Action.) | |
Deactivator | ||
Id |
Id of action
(Inherited from Action.) | |
IsActive |
Boolean indicating if action is active
(Inherited from Action.) |
Name | Description | |
---|---|---|
Activate |
Called when action is first activated. The state of the action should be initialized here.
(Overrides ActionActivate(DateTime, Int32).) | |
Deactivate | (Overrides ActionDeactivate.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Implement |
Implement action, update value of controlled item.
(Overrides ActionImplement(DateTime, DateTime, Int32).) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ReadState | (Inherited from Action.) | |
Reset |
Reset the internal state of the action.
(Inherited from Action.) | |
SetActive |
Set this action as the active one
(Inherited from Action.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Validate |
Validate
(Overrides ActionValidate.) | |
WriteState | (Inherited from Action.) |
Name | Description | |
---|---|---|
_activationTime | (Inherited from Action.) | |
_activator | ||
_deactivator | ||
_id | (Inherited from Action.) | |
_isActive | (Inherited from Action.) |