EngineTime Properties |
The EngineTime type exposes the following members.
Name | Description | |
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AdaptiveTimeSteppingActivated |
Indicates whether adaptive time stepping is activated. Used to decide whether the state
should be stored before a time step.
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CheckPoints |
Check point controller, handling check points in time that must be hit by the EngineTime.
This is not used when EngineTimeStep is null (constant time step) | |
DDt |
Time step inverse - 1/Dt
Unit: [1/sec]
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Dt |
Time step
Unit: [sec]. Rounded to nearest millisecond
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DtSpan |
Time step
Unit: [sec]. Rounded to nearest millisecond
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EngineTimeStep |
The IEngineTimeStep does the actual calculation of the new time step.
If null, time step is decided directly by the current value of Dt/DtSpan. | |
NumberOfTimeSteps |
Number of time steps performed.
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NumberOfTriedTimeSteps |
Total number of time steps tried, also those failing.
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NumberOfTriesForTimeStep |
Counts the number of time steps tried for the current time step
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TimeN |
Time at time step n
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TimeNp1 |
Time at time step n+1
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TimeNph |
Time at time step n + ½
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