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Mike1DPluginInfo Class

Information on how to load a MIKE 1D plugin.

A Mike 1D plugin is a class implementing the IMike1DPlugin. To utilize such a class, the name of the class and the name of the assembly containing the class must be provided. Also a number of arguments to the assembly can be defined.

Inheritance Hierarchy
SystemObject
  DHI.Mike1D.PluginsMike1DPluginInfo

Namespace:  DHI.Mike1D.Plugins
Assembly:  DHI.Mike1D.Mike1DDataAccess (in DHI.Mike1D.Mike1DDataAccess.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class Mike1DPluginInfo

The Mike1DPluginInfo type exposes the following members.

Constructors
  NameDescription
Public methodMike1DPluginInfo
Initializes a new instance of the Mike1DPluginInfo class
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Properties
  NameDescription
Public propertyArguments
Public propertyAssemblyName
Name of assembly that contains the plugin.

The name must contain the full path to the assembly file on the disc. It can also contain the fully qualified/long name of the assembly to load from the GAC (including Version, Culture and PublicKeyToken).

Public propertyClassName
Name of class that implements the IMike1DPlugin interface.

Class name must include name space, i.e. on the form

MyNameSpace.MySubNameSpace.MyPluginClass

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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also