Click or drag to resize

VolumeNode Class

A volume node is a node with volume that has a physical interpretation in the real world.
Inheritance Hierarchy

Namespace:  DHI.Mike1D.NetworkDataAccess
Assembly:  DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class VolumeNode : Node, IVolumeNode, 
	INode, IComparable<INode>

The VolumeNode type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyBottomLevel
Bottom level Unit: [m] Default: 0
Public propertyCriticalLevel Obsolete.
Used in result presentation. Passed directly to the result file. Unit: [m] Default: 0
Public propertyGroundLevel
Level of ground at the node. Unit: [m] Default: 0
Public propertyHeadLossParameterSet
Head loss parameters for this particular node.
(Inherited from Node.)
Public propertyId
Node textual identification
(Inherited from Node.)
Public propertyMaxInflowFromSurface
Maximum inflow from surface, i.e. rainfall runoff type inflows.

The node inflow from surface can be limited by the surface opening, a sewer grate or similar.

Unit: [m3/s]. Default: Double.MaxValue

Public propertyPressureReachNodeType
Type of pressure reach node, used for pressurized sections of the network. Default: None
(Inherited from Node.)
Public propertyPressureReachTailCrestLevel
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section

Only applicable when PressureReachNodeType is Tail.

Unit: [m]

(Inherited from Node.)
Public propertyXCoordinate
X-coordinate Unit: [m] Default: Constants.DOUBLE_DELETE_VALUE
(Inherited from Node.)
Public propertyYCoordinate
Y-coordinate Unit: [m] Default: Constants.DOUBLE_DELETE_VALUE
(Inherited from Node.)
Top
Methods
  NameDescription
Public methodCompareTo
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
(Inherited from Node.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodValidate
Validate the node
(Overrides NodeValidate.)
Top
See Also