IBasin Interface |
Namespace: DHI.Mike1D.NetworkDataAccess
The IBasin type exposes the following members.
Name | Description | |
---|---|---|
BottomLevel |
Bottom level, which can differ from the levels of the connecting reaches.
Unit: [m]
Default: 0
(Inherited from IVolumeNode.) | |
Cover |
Reference to the cover of the manhole. The cover is of type INormalCover,
ISealedCover or ISpillingCover that are all derived from ICover
(Inherited from ISewerNode.) | |
CriticalLevel | Obsolete.
Used in result presentation. Passed directly to the result file.
Unit: [m]
Default: 0
(Inherited from IVolumeNode.) | |
Geometry |
Geometry of basin.
Flow area is a cross-sectional area perpendicular to the main flow direction in the basin. | |
GroundLevel | Obsolete.
Level of ground at the node.
Unit: [m]
Default: 0
(Inherited from IVolumeNode.) | |
HeadLossParameterSet |
Head loss parameters. Can be null
(Inherited from INode.) | |
Id |
Node identification string
(Inherited from INode.) | |
InfiltrationParameters |
Infiltration parameters.
| |
IsClosed | Flag indicating if basin is closed. If the basin is closed, then surface area is not restricted to be monotonically increasing. Open basins counts in flooded area. Default is closed. | |
MaxInflowFromSurface | Obsolete.
Maximum inflow from surface, i.e. rainfall runoff type inflows.
(Inherited from IVolumeNode.)The node inflow from surface can be limited by the surface opening, a sewer grate or similar. Unit: [m3/s]. Default: Double.MaxValue | |
PressureReachNodeType |
Type of pressure reach node, used for pressurized sections of the network.
Default: None
(Inherited from INode.) | |
PressureReachTailCrestLevel |
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section
(Inherited from INode.)Only applicable when PressureReachNodeType is Tail. Unit: [m] | |
XCoordinate |
X-coordinate of the node
(Inherited from INode.) | |
YCoordinate |
Y-coordinate of the node
(Inherited from INode.) |
Name | Description | |
---|---|---|
CompareTo | Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object. (Inherited from IComparableINode.) | |
Validate |
Validate the node
(Inherited from INode.) |