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StateTransitionTable Class

A list of state transition. NextState() return the State of the first StateTransition from the list with an active logical condition.
Inheritance Hierarchy
SystemObject
  DHI.Mike1D.ControlModuleStateTransitionTable

Namespace:  DHI.Mike1D.ControlModule
Assembly:  DHI.Mike1D.ControlModule (in DHI.Mike1D.ControlModule.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class StateTransitionTable

The StateTransitionTable type exposes the following members.

Constructors
  NameDescription
Public methodStateTransitionTable
Initializes a new instance of the StateTransitionTable class
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Properties
  NameDescription
Public propertyStateTransitions
List of state transitions
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Methods
  NameDescription
Public methodAdd
Add a StateTransition.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNextState
Get the State from the first active StateTransition with an active Logical Condition
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also