Click or drag to resize

IBoundarySource Properties

The IBoundarySource type exposes the following members.

Properties
  NameDescription
Public propertyBoundaryID
ID of boundary. Used for searching and connecting sources and items, when required. Not used by the engine.
Public propertyComponents
A list of all components sources attached to the source. Each component may include more than one entry in this list.
(Inherited from IBoundaryWithComponents.)
Public propertyModifier
A modifier that you can assign run-time to the setup, to handle e.g. putting noise to the model or in other ways change the value.

Default is null

The value is provided in the engine unit and must be returned in the engine unit.

Top
See Also