| EngineShadowReachDivideAt Method | 
 Overload List
Overload List| Name | Description | |
|---|---|---|
|  | DivideAt(ILocation, EngineNode) | 
            Cuts away the piece of the reach that is after location and returns the cut
            away piece as a new reach. Node is used for connecting the two.
             | 
|  | DivideAt(ILocation, EngineNode, IDiagnostics) | 
            Divide reach at location,
            cut away the piece of the reach that is after location and returns the cut
            away piece as a new reach. node is used for connecting the two.
            (Inherited from EngineReach.) | 
 See Also
See Also