EngineNodeBasin Methods |
The EngineNodeBasin type exposes the following members.
Name | Description | |
---|---|---|
AssignBoundary |
Assign a water level boundary to this node. Only one open boundary type can
be assigned to each node
(Inherited from EngineNode.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetFlowArea |
Calculate the flow area (area perpendicular to flow direction) for a given water level
(Overrides EngineNodeVolumeGetFlowArea(Double).) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetStorageArea |
Return the surface area for a given water level
(Overrides EngineNodeGetStorageArea(Double).) | |
GetStorageWidth |
Calculate the storage width for a given water level.
(Overrides EngineNodeVolumeGetStorageWidth(Double).)Calculated as the diameter of a circle with the same surface area as the basin at the give water level. | |
GetSurfaceArea |
Return the surface area for a given water level
(Overrides EngineNodeGetSurfaceArea(Double).) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetVolume(Double) |
Calculate volume in node for given water level
(Overrides EngineNodeVolumeGetVolume(Double).) | |
GetVolume(Double, Boolean) |
Calculate volume in node for given water level
| |
IDEquals |
Checks whether the otherId matches this nodes ID.
(Inherited from EngineNode.) | |
Initialize | (Overrides EngineNodeInitialize(IDiagnostics).) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Prepare |
Called in prepare step
(Inherited from EngineNode.) | |
SetHeadloss | Obsolete.
Set head loss calculator, for user defined head loss calculations
(Inherited from EngineNode.) | |
ToString | (Inherited from EngineNode.) | |
UpdateBottomLevelOfStructureReaches |
Update bottom level of all structure reaches connected to the node
to the same bottom level as the node.
(Inherited from EngineNode.) |
Name | Description | |
---|---|---|
IsAutoCreated |
If node is automatically created. This happens when reach start/end connections are based on locations.
(Defined by EngineExtensions.) | |
IsPressureNode |
Returns true if the engine node is in a pressurized section
(Defined by EngineExtensions.) | |
IsSpillingNode |
If node is spilling node, i.e. is a volume node, and has a cover that supports spilling
(Defined by EngineExtensions.) | |
IsStructureOutlet |
Returns true if the engine node is a structure outlet
(Defined by EngineExtensions.) |