NodeCoverSpillingSpillingDischarge Method |
Return discharge (q) out of cover and set dq/dh
Namespace:
DHI.Mike1D.Engine
Assembly:
DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax public override double SpillingDischarge(
double waterLevel,
out double dqdh
)
Public Overrides Function SpillingDischarge (
waterLevel As Double,
<OutAttribute> ByRef dqdh As Double
) As Double
public:
virtual double SpillingDischarge(
double waterLevel,
[OutAttribute] double% dqdh
) override
Parameters
- waterLevel
- Type: SystemDouble
[Missing <param name="waterLevel"/> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.SpillingDischarge(System.Double,System.Double@)"]
- dqdh
- Type: SystemDouble
[Missing <param name="dqdh"/> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.SpillingDischarge(System.Double,System.Double@)"]
Return Value
Type:
Double[Missing <returns> documentation for "M:DHI.Mike1D.Engine.NodeCoverSpilling.SpillingDischarge(System.Double,System.Double@)"]
See Also