State Class |
Namespace: DHI.Mike1D.ControlModule
public class State
The State type exposes the following members.
Name | Description | |
---|---|---|
![]() | Action | |
![]() | ActivationTime | |
![]() | BlockTime | |
![]() | BlockTimeBegin | |
![]() | StrategyId | |
![]() | TransitionTable | |
![]() | UseBlockTimeStep |
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |