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NodeMaxInflowReservoir Class

Inheritance Hierarchy
SystemObject
  DHI.Mike1D.EngineNodeMaxInflowReservoir

Namespace:  DHI.Mike1D.Engine
Assembly:  DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 18.0.0.0 (11.1.1.1111)
Syntax
C#
public class NodeMaxInflowReservoir : ISourcePoint, 
	IComponentSourcePoint, ISedimentSourcePoint

The NodeMaxInflowReservoir type exposes the following members.

Properties
Methods
  NameDescription
Public methodAddCohSourceContribution(Int32, Double)
Public methodAddCohSourceContribution(Int32, Double, Double)
Public methodAddNonCohSourceContribution(Int32, Double)
Public methodAddNonCohSourceContribution(Int32, Double, Double)
Public methodAddSourceContribution(Double)
Public methodAddSourceContribution(Int32, Double)
Public methodAddSourceContribution(Int32, Double, Double)
Public methodAddSourcePerAreaContribution
Public methodAddSourcePerLengthContribution
Public methodAddSurfaceContribution(Double)
Public methodAddSurfaceContribution(Double, Double)
Public methodCohOutflowConcentration
Public methodEmptyReservoir
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNonCohOutflowConcentration
Public methodOutflowConcentration
Public methodSetSurfaceConcentration
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also