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PluginWriteSteadyIterationsToFile Class

Plugin that enables writing of steady iterations to default HD result file.
Inheritance Hierarchy
SystemObject
  DHI.Mike1D.PluginsPluginWriteSteadyIterationsToFile

Namespace:  DHI.Mike1D.Plugins
Assembly:  DHI.Mike1D.Mike1DDataAccess (in DHI.Mike1D.Mike1DDataAccess.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class PluginWriteSteadyIterationsToFile : IMike1DPlugin

The PluginWriteSteadyIterationsToFile type exposes the following members.

Constructors
  NameDescription
Public methodPluginWriteSteadyIterationsToFile
Initializes a new instance of the PluginWriteSteadyIterationsToFile class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInitialize
Initialize plugin, providing arguments from setup, see Arguments

It is at this point possible to modify the MIKE 1D setup.

It is also possible to register for the ControllerCreatedEvent which will give access to the controller at time of creation, usually when starting up the simulation. From the controller you can register for various events using the ControllerEvent.

Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also