SealedCover Class

Any manhole or basin can be defined as 'sealed'. If a node is defined as a sealed node, then the maximum water level at a node is set to the ground surface. In this case, the pressure will rise without any water on the ground surface. The following relations are valid: Hm=Pm for Pm SmallerOrEqual Htop (8.1) and Hm=HTop fopr where: Hm is the water level in the node [m], Pm is the pressure level in the node [m], Htop is the ground level for the node [m].

Definition

Namespace: DHI.Mike1D.NetworkDataAccess
Assembly: DHI.Mike1D.NetworkDataAccess (in DHI.Mike1D.NetworkDataAccess.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class SealedCover : Cover, 
	ISealedCover, ICover
Inheritance
Object    Cover    SealedCover
Implements
ICover, ISealedCover

Constructors

SealedCoverInitializes a new instance of the SealedCover class

Properties

CoverSlotWidth Width of the slot that is created to handle water levels above the cover.
ExpansionCoefficient The surface area of normal, spilling and displaceable covers expand to this coefficient times the area at the start of the cover.
(Inherited from Cover)
WaterLevelStart Water level where cover starts
(Inherited from Cover)

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)
Validate Validate the cover
(Overrides CoverValidate(String))

See Also