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NetworkStateReaderTNode, TReach Class

Helper class for applying a network state to the network module.
Inheritance Hierarchy
SystemObject
  DHI.Mike1D.EngineNetworkStateReaderTNode, TReach

Namespace:  DHI.Mike1D.Engine
Assembly:  DHI.Mike1D.Engine (in DHI.Mike1D.Engine.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class NetworkStateReader<TNode, TReach>
where TNode : IModuleNode
where TReach : IModuleReach

Type Parameters

TNode

[Missing <typeparam name="TNode"/> documentation for "T:DHI.Mike1D.Engine.NetworkStateReader`2"]

TReach

[Missing <typeparam name="TReach"/> documentation for "T:DHI.Mike1D.Engine.NetworkStateReader`2"]

The NetworkStateReaderTNode, TReach type exposes the following members.

Constructors
  NameDescription
Public methodNetworkStateReaderTNode, TReach(IModuleNetworkTNode, TReach, NetworkDataDouble, ActionTNode, Double)
Create network state reader class
Public methodNetworkStateReaderTNode, TReach(IModuleNetworkTNode, TReach, NetworkDataDouble, FuncTReach, Int32, ActionTReach, Int32, Double)
Create network state reader class
Public methodNetworkStateReaderTNode, TReach(IModuleNetworkTNode, TReach, NetworkDataDouble, ActionTNode, Double, FuncTReach, Int32, ActionTReach, Int32, Double)
Create network state reader class
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Methods
  NameDescription
Public methodApplyValues
Apply state values.

Loops over all nodes adn grid points, checks if a local value is available, and if found, applies the local value

Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
See Also