public class NetworkStateReader<TNode, TReach>
where TNode : IModuleNode
where TReach : IModuleReach
[Missing <typeparam name="TNode"/> documentation for "T:DHI.Mike1D.Engine.NetworkStateReader`2"]
[Missing <typeparam name="TReach"/> documentation for "T:DHI.Mike1D.Engine.NetworkStateReader`2"]
| NetworkStateReaderTNode, TReach(IModuleNetworkTNode, TReach, NetworkDataDouble, ActionTNode, Double) | Create network state reader class |
| NetworkStateReaderTNode, TReach(IModuleNetworkTNode, TReach, NetworkDataDouble, FuncTReach, Int32, ActionTReach, Int32, Double) | Create network state reader class |
| NetworkStateReaderTNode, TReach(IModuleNetworkTNode, TReach, NetworkDataDouble, ActionTNode, Double, FuncTReach, Int32, ActionTReach, Int32, Double) | Create network state reader class |
| ApplyValues |
Apply state values.
Loops over all nodes adn grid points, checks if a local value is available, and if found, applies the local value |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |