public abstract class AbstractBottomSlot : IBottomSlot,
ISlot| AbstractBottomSlot | Construct and initialize AbstractBottomSlot |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetAdditionalSurfaceArea | Returns the additional storage area of the slot given the water level. |
| GetFlowArea | Returns the area of the slot given the water level. |
| GetFlowAreaDerivative | Returns the flow area of the slot given the water level. |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetRadius | Returns the radius in the slot. This is the value at the top of the slot (at waterLevel = ICrossSection.ZMin+slotStartDepth) |
| GetRadiusDerivative | Returns the hydraulic radius for the given water level. |
| GetResistanceFactor | Returns the resistance factor in the slot. This is the value at the top of the slot (at waterLevel = ICrossSection.ZMin+slotStartDepth) |
| GetResistanceFactorDerivative | Get the derivative of the resistance factor at the given water level |
| GetStorageWidth | Returns the width of the slot given the water level. |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| MoveSlot |
Move slot up or down, to match the specified bottom level.
Initially the bottom level is set to ZMin |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Validate | Validate the object |
| _bottomLevel | Bottom level for cross section. |
| _crossSection | Cross section that slot is attached to. |
| _slotStartDepth | depth where the slot is used |