StateTransitionTable Class

A list of state transition. NextState() return the State of the first StateTransition from the list with an active logical condition.

Definition

Namespace: DHI.Mike1D.ControlModule
Assembly: DHI.Mike1D.ControlModule (in DHI.Mike1D.ControlModule.dll) Version: 24.0.0.0 (11.1.1.1111)
C#
public class StateTransitionTable
Inheritance
Object    StateTransitionTable

Constructors

StateTransitionTableInitializes a new instance of the StateTransitionTable class

Properties

StateTransitions List of state transitions

Methods

Add Add a StateTransition.
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
NextState Get the State from the first active StateTransition with an active Logical Condition
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also