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ControlUserFunctionFactory Class

Factory for creating user functions specific for the MIKE 1D engine.

When a ControlData object is not provided, the object can be used for validation purposes. Validation without a ControlData object will not validate if time series and tables has been properly defined.

Inheritance Hierarchy
SystemObject
  DHI.Mike1D.ControlModuleControlUserFunctionFactory

Namespace:  DHI.Mike1D.ControlModule
Assembly:  DHI.Mike1D.ControlModule (in DHI.Mike1D.ControlModule.dll) Version: 19.0.0.0 (11.1.1.1111)
Syntax
public class ControlUserFunctionFactory : IUserFunctionFactory

The ControlUserFunctionFactory type exposes the following members.

Constructors
  NameDescription
Public methodControlUserFunctionFactory
Create new factory, without backing control data object.

The factory can only be used for validation purposes, it canNOT be used for actual calculations.

Public methodControlUserFunctionFactory(ControlData)
Create new factory, using provided control data object.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodTryCreateUserFunction
Main method, creating the control user functions
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Fields
  NameDescription
Public fieldStatic memberBuildInFunctions
List of MIKE 1D engine specific functions
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See Also